RESEARCH BASE

Search 3,721 documents across 34 fields — every claim tier-rated by evidence

3,721 documents 34 sections 43,623 citations 34,854 keywords indexed 4 evidence tiers

3,633 are the core, quality-scored corpus (34 lettered sections — see How We Work); the remaining 88 are cross-corpus synthesis documents (68 InterDocs, 12 Connections, 8 Theories) also indexed here.

2,040 results for "Campaign to Stop Killer Robots" — page 69 of 102

D_4_05 Sites & Artifacts

D_4_05 — LiDAR Archaeology: Revolutionary Remote Sensing Discoveries

LiDAR (Light Detection and Ranging) has transformed archaeology by enabling researchers to see through dense vegetation and map landscapes at centimeter-level resolution, revealing previously unknown structures, roads, c

LiDAR remote sensing aerial archaeology GIS Maya cities Angkor Wat
D_4_07 Verified Sites & Artifacts

D_4_07 — Underwater Ruins of Dwarka: Submerged Indian City

Dwarka (also Dvaraka or Dwaraka) — a modern city on the western tip of Gujarat's Saurashtra Peninsula, India, fronting the Gulf of Kutch and the Arabian Sea — is revered in Hindu tradition as the legendary kingdom of Lor

Dwarka Dwaraka Gulf of Kutch underwater archaeology submerged city Krishna
D_4_08 Verified Sites & Artifacts

D_4_08 — Underwater City of Pavlopetri: Bronze Age Submerged Site

Pavlopetri — a submerged settlement lying at shallow depths (1–4 m) just offshore of the Pounta headland in Vatika Bay, southern Laconia (Peloponnese, Greece), near the island of Elafonisos — is the oldest known submerge

Pavlopetri submerged city underwater archaeology Bronze Age Mycenaean Minoan
B_5_06 Beings & Entities

B_5_06 — Deification of Natural Phenomena: Thunder, Earthquakes, Disease as Entities

Across virtually every documented human culture, natural phenomena — storms, earthquakes, volcanic eruptions, epidemics, drought — have been personified as intentional agents: gods, demons, or spirits with desires, emoti

agency detection HADD hyperactive agency detection device animism personification storm gods
B_5_12 Credible Beings & Entities

B_5_12 — Cognitive Science of Monster Concepts: Why Humans Invent Creatures

Why do all human cultures independently generate remarkably similar monster concepts — predatory hybrids, shape-shifters, reanimated corpses, giant serpents, invisible watchers? Cognitive science offers a compelling fram

monster concepts cognitive science agency detection predator detection minimally counterintuitive Pascal Boyer
B_5_10 Verified Beings & Entities

B_5_10 — Death Personifications: Grim Reaper, Yama, Ankou, Santa Muerte

Across world cultures, death has been personified as a distinct entity — a being who arrives to claim the dying, separates the soul from the body, or presides over the realm of the dead. The Western Grim Reaper (skeletal

death personification Grim Reaper Yama Thanatos Ankou Santa Muerte
B_5_07 Verified Beings & Entities

B_5_07 — Divine Smith and Celestial Artisan Figures

The Divine Smith — a god or supernatural being whose defining attribute is mastery of metalworking, craftsmanship, and technological creation — appears across virtually every metal-using civilization as one of the most c

divine smith celestial artisan Hephaestus Vulcan Ptah Wayland
B_5_01 Beings & Entities

B_5_01 — Animal Symbolism Beyond Serpents — Eagle, Jaguar, Bull, Fish

While serpent symbolism dominates this project's B-section (→ [B_2_01](../B2_Humanoid_Crypto_Entities/B_2_01_Reptilian_Beings_Overview.md)–B_3_02), four other animals appear with extraordinary consistency across unrelate

animal symbolism eagle jaguar bull fish totemism
B_5_03 Beings & Entities

B_5_03 — Golems, Tulpas, and Egregores — Created and Thought-Form Entities

Across cultures, traditions describe the creation of animate beings through ritual, language, or concentrated thought — entities that exist at the boundary between artifice and life. The Jewish golem (a clay humanoid ani

golem tulpa egregore thought-form Rabbi Judah Loew Prague
B_4_17 Speculative Beings & Entities

B_4_17 — Psychic Vampires and Energy Parasites: Cross-Cultural Concepts of Vital Force Draining

The concept of psychic vampirism — entities or persons who drain vital energy, life force, or emotional well-being from others — appears across cultures and historical periods, bridging folklore, occultism, psychology, a

psychic vampire energy vampire psychic parasitism vital force prana draining qi depletion
B_4_16 Verified Beings & Entities

B_4_16 — Psychopomp Animals: Owls, Ravens, Dogs, Butterflies as Death Guides

Psychopomp animals — creatures believed to guide, carry, or accompany souls between the world of the living and the realm of the dead — represent a distinctive intersection of natural observation and theological imaginat

psychopomp death guide owl raven crow dog
B_4_07 Beings & Entities

B_4_07 — Nature Spirits, Elementals, and Land Wights

Across every inhabited continent, human cultures have independently developed traditions of intelligent, non-human entities inhabiting natural features — trees, rivers, mountains, stones, winds, and fires. This document

nature spirits elementals Paracelsus gnomes sylphs undines
B_2_18 Credible Beings & Entities

B_2_18 — Star Beings and Sky People: Celestial Origin Myths

Across cultures worldwide, myths describe beings who originate from the stars or descend from the sky to interact with humanity — teaching knowledge, founding civilizations, or serving as ancestral progenitors. These cel

star beings sky people celestial origin star ancestors Pleiades mythology Sirius
B_2_14 Verified Beings & Entities

B_2_14 — Undead and Revenant Traditions Beyond Vampires

The revenant — a corpse that returns from death to interact with the living — is one of the most ancient and widespread categories in world folklore, distinct from (though overlapping with) the vampire tradition treated

undead revenant draugr jiangshi zombie voodoo
B_2_07 Beings & Entities

B_2_07 — Fairy, Fae, and 'Hidden People' Traditions

Across virtually every human culture, traditions exist of "hidden peoples" — beings who inhabit a parallel realm adjacent to but normally invisible within the human world. In Ireland, they are the Aos Sí (Tuatha Dé Danan

fairy fae faerie sidhe aos sí tuatha dé danann
B_2_13 Beings & Entities

B_2_13 — Succubi, Incubi, and Supernatural Sexual Encounters

Reports of nocturnal supernatural sexual encounters constitute one of the most globally consistent categories of anomalous experience, documented across every inhabited continent and spanning thousands of years. The incu

succubus incubus Lilith supernatural sexual encounter sleep paralysis night visitor
B_2_10 Beings & Entities

B_2_10 — Vampiric Entities Across Cultures

The concept of a predatory undead or supernatural being that sustains itself by draining life force — blood, breath, sexual energy, or vital essence — from the living appears independently across nearly every major cultu

vampire strigoi jiangshi aswang vetala Lilith
B_2_11 Beings & Entities

B_2_11 — Wild Man, Sasquatch, and Hairy Hominid Traditions

The figure of the "wild man" — a large, hairy, human-like being dwelling in wilderness — constitutes one of the most persistent and geographically widespread archetypes in human tradition. From Enkidu in the Epic of Gilg

wild man Sasquatch Bigfoot yeti Enkidu Grendel
B_2_09 Beings & Entities

B_2_09 — Shadow People, Sleep Paralysis Entities, and Dark Figures

Shadow people, dark figures, and night-visiting entities represent one of the most consistently reported anomalous experiences across human cultures. The phenomenon centers on sleep paralysis — a state where the body rem

shadow people sleep paralysis Hatman Old Hag night terrors mare
B_2_15 Verified Beings & Entities

B_2_15 — Giant and Titan Traditions Beyond Nephilim

Nearly every mythological tradition on earth includes giants — beings of enormous size, tremendous power, and primordial nature — as central figures in cosmogony, cosmic conflict, and the establishment of the current wor

giant titan Titans Titanomahcy Jötnar Jötunn