RESEARCH BASE

Search 3,717 documents across 34 fields — every claim tier-rated by evidence

3,717 documents 34 sections 47,686 citations 34,596+ keywords indexed 4 evidence tiers

832 results for "computational social science" — page 37 of 42

ZD_5_07 Verified Information & Computation

ZD_5_07 — Search Algorithms: From Breadth-First to Monte Carlo Tree Search

Search algorithms are fundamental computational procedures for exploring state spaces, finding paths, locating solutions, and making decisions — they constitute one of the core pillars of computer science and artificial

search algorithms BFS DFS A* heuristic search adversarial search
ZD_5_04 Verified Information & Computation

ZD_5_04 — Computer Graphics: Rendering, Visualization, and Visual Computing

Computer graphics (CG) is the field of computing concerned with generating, manipulating, and displaying visual content using computers — encompassing everything from the mathematical foundations of rendering photorealis

computer graphics rendering ray tracing rasterization 3D modeling GPU
ZD_5_00 Information & Computation

ZD_5_00 — Digital Culture Tools: Subfolder Summary

ZD_4_07 Verified Information & Computation

ZD_4_07 — Human-Computer Interaction

Human-Computer Interaction (HCI) studies how people interact with computers and designs systems that are effective, efficient, and satisfying to use. HCI draws on computer science, cognitive psychology, design, and ergon

human-computer interaction HCI user interface usability GUI UX design
ZD_4_00 Information & Computation

ZD_4_00 — Applied Interdisciplinary: Subfolder Summary

ZD_2_04 Verified Information & Computation

ZD_2_04 — Computer Vision and Image Processing

Computer vision — enabling machines to interpret and understand visual information from the world — has progressed from hand-crafted feature engineering to the deep learning revolution that now approaches or exceeds huma

computer vision image processing convolutional neural network object detection image classification edge detection
ZD_2_05 Verified Information & Computation

ZD_2_05 — Robotics and Control Theory

Robotics integrates mechanical engineering, electrical engineering, computer science, and control theory to design, build, and program machines that sense, reason, and act in the physical world. Control theory — the math

robotics control theory feedback control PID controller kinematics dynamics
Verified

ZD_2_02_Artificial_Intelligence_Foundations

Artificial intelligence (AI) — the field devoted to creating machines that exhibit intelligent behavior — was formally founded at the Dartmouth Conference (1956) organized by John McCarthy, Marvin Minsky, Nathaniel Roche

artificial intelligence Turing test symbolic AI connectionism neural network expert system
ZD_2_01 Information & Computation

ZD_2_01 — Machine Learning Mathematics

Machine learning — the science of algorithms that improve through experience — rests on a rich mathematical foundation spanning optimization, statistics, linear algebra, probability, and functional analysis. The core mat

machine learning gradient descent backpropagation neural network statistical learning theory VC dimension
ZD_2_00 Information & Computation

ZD_2_00 — AI Machine Learning: Subfolder Summary

ZD_2_09 Verified Information & Computation

ZD_2_09 — Recommender Systems: Collaborative Filtering, Content-Based, and Hybrid Approaches

Recommender systems (RecSys) are algorithms and architectures that predict user preferences and suggest relevant items — products, movies, music, news articles, social media posts, job listings, potential partners — from

recommender systems collaborative filtering content-based filtering matrix factorization Netflix Prize personalization
L_5_12 Credible Genetics & Origins

L_5_12 — Microbiome-Consciousness Connection: Gut-Brain Axis and Microbial Influence on Mind

The microbiome-gut-brain axis — the bidirectional communication network linking the ~38 trillion microorganisms inhabiting the human gastrointestinal tract with the central nervous system — has emerged as one of the most

microbiome gut-brain axis psychobiotics vagus nerve serotonin Cryan
L_5_07 Verified Genetics & Origins

L_5_07 — Genetics of Speech and Language: Beyond FOXP2

Language is humanity's most distinctive cognitive ability — and identifying its genetic basis has been a central goal of human genetics and neuroscience since the discovery of the KE family and the FOXP2 gene. The KE fam

FOXP2 language genetics speech CNTNAP2 SRPX2 ATP2C2
L_5_13 Credible Genetics & Origins

L_5_13 — The Microbiome-Brain Axis: Gut Bacteria, Mood & Consciousness

The microbiome-gut-brain axis — bidirectional communication between the trillions of gut microorganisms and the central nervous system — has emerged as one of the most significant frontiers in neuroscience and consciousn

microbiome-brain-axis gut-brain-axis psychobiome vagus-nerve microbial-metabolites serotonin-gut
Y_4_00 Altered States

Y_4_00 — Sleep Trance Perception: Subfolder Summary

Y_4_06 Altered States

Y_4_06 — Synesthesia and Cross-Modal Perception

Synesthesia — the involuntary, consistent experience of one sensory modality triggering perception in another (e.g., hearing colors, tasting shapes) — affects roughly 4% of the general population when broad subtype defin

synesthesia cross-modal perception chromesthesia grapheme-color sound-color mirror-touch
Y_4_02 Altered States

Y_4_02 — Savant Syndrome and Acquired Genius

Savant syndrome — extraordinary ability coexisting with significant cognitive disability — affects roughly 1 in 10 people with autism and ~1 in 2,000 people with other developmental disabilities or brain injuries. What m

savant syndrome acquired savant traumatic brain injury autistic savant Kim Peek Daniel Tammet
Y_4_01 Altered States

Y_4_01 — Lucid Dreaming Research

Lucid dreaming — being consciously aware that you are dreaming WHILE dreaming, and potentially controlling dream content — was scientifically verified in 1975-1981 through a breakthrough protocol: pre-arranged EYE SIGNAL

lucid dreaming dream consciousness REM sleep sleeping brain metacognition prefrontal cortex
Y_4_14 Verified Altered States

Y_4_14 — Virtual Reality, Immersive Technology, and Altered Perception

Virtual reality (VR) and immersive technologies create genuine altered states of perception — not merely visual illusions but deep modifications of body ownership, spatial awareness, self-identity, and emotional processi

virtual reality VR augmented reality AR embodiment rubber hand illusion
Y_4_12 Verified Altered States

Y_4_12 — Psychosomatic Phenomena and the Placebo Effect

Psychosomatic phenomena — bodily changes produced by mental states — and the placebo effect — measurable physiological improvements following inert treatment — demonstrate that consciousness and belief can directly affec

placebo effect nocebo effect psychosomatic mind-body expectation conditioning