RESEARCH BASE
Search 3,721 documents across 34 fields — every claim tier-rated by evidence
3,633 are the core, quality-scored corpus (34 lettered sections — see How We Work); the remaining 88 are cross-corpus synthesis documents (68 InterDocs, 12 Connections, 8 Theories) also indexed here.
8 results for "presence"
A_2_11 — Book of Jubilees: Angelic Calendar and Retold Genesis
The Book of Jubilees (also called Leptogenesis or "Little Genesis") is a Second Temple Jewish text (composed c. 160–150 BCE) that retells the narrative of Genesis 1 through Exodus 12 as a revelation dictated to Moses on
K_4_09 — Consciousness, Virtual Reality, and Simulated Environments
Virtual reality (VR) has become one of the most powerful tools for investigating the construction of conscious experience — particularly body ownership, self-location, embodiment, spatial presence, and the boundaries of
INTERDOC_77 — Virtual Reality as a Consciousness Laboratory: What the Self Reveals When You Move Its Walls
The foundational insight from two decades of VR consciousness research is deceptively simple: the brain does not receive reality — it votes on what is most probably real. When VR provides sensory evidence that overrides
B_1_05 — Metatron — The Angelic Scribe and Divine Mediator
Metatron is the highest-ranking angel in Jewish mystical tradition — variously called the "Prince of the Countenance" (sar ha-panim), the "Lesser YHWH" (YHWH ha-qatan), and the heavenly scribe who records the deeds of Is
Y_4_14 — Virtual Reality, Immersive Technology, and Altered Perception
Virtual reality (VR) and immersive technologies create genuine altered states of perception — not merely visual illusions but deep modifications of body ownership, spatial awareness, self-identity, and emotional processi
Y_2_09 — Sleep Paralysis, Hypnagogia, and Liminal States
Sleep paralysis — a temporary inability to move or speak while falling asleep or waking — is one of the most universal and culturally interpreted altered states, experienced by an estimated 7.6% of the general population
S_1_07 — Virtual and Augmented Reality
Virtual reality (VR) creates fully immersive digital environments replacing the user's visual field; augmented reality (AR) overlays digital content onto the physical world; mixed reality (MR) blends virtual and physical
S_5_15 — Social Robotics: Companion Robots, Elderly Care, and Human-Robot Interaction
Social robotics — the design, construction, and study of robots intended to interact with humans in socially meaningful ways — occupies the intersection of robotics, artificial intelligence, psychology, and design. Unlik
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